الخميس، 22 أبريل 2010

Autodesk Maya 2009 and 2010 x32/x64 Lynda.com Essential Training


Autodesk Maya 2009 and 2010 x32/x64 Lynda.com Essential Training
Autodesk Maya 2009 and 2010 x32/x64 Lynda.com Essential Training 
1.2 GB | Hotfile Links
Year: 2009
Manufacturer: Lynda.com
Language: English
Video codec: QuickTime
Video: 960 x 600


Introduction
Welcome 1:25 20 MB
Using the exercise files 0:37 0.7 MB
Starting Maya 2009 0:38 0.7 MB
Working on a Mac 1:04 1.9 MB
The importance of a three-button mouse 0:26 0.5 MB
Graphics card recommendation 1:06 1 MB

1. Interface Essentials
Understanding the Maya interface 6:34 8.8 MB
Working with files and Maya projects 3:35 3.4 MB
Navigating viewports 12:24 25.1 MB
Using the Hotbox 3:15 4.2 MB
Working with marking menus 4:23 5.6 MB

2. Manipulating Objects
Selecting objects 4:59 5.3 MB
Using the Move tool 7:25 15.3 MB
Rotating and scaling 3:31 8.6 MB
Manipulating pivots 3:24 5.8 MB
Understanding the Channel Box 8:18 15.1 MB
Working with the Attribute editor 3:51 7.3 MB
Understanding the Outliner 5:21 6.2 MB
Creating hierarchies 6:29 17.1 MB
Understanding the Hypergraph 6:12 9.4 MB
Grouping objects 7:55 21 MB
Hiding and showing objects 3:39 5.4 MB
Creating layers 4:34 5.8 MB
Working with selection masks 4:09 8.1 MB

3. Polygonal Modeling
Polygonal primitives 10:10 18.5 MB
Polygonal components 4:39 7.5 MB
Using Soft Select and Paint Select 5:47 14.7 MB
Subdivision surface workflow using subdiv proxy 5:12 15.5 MB
Subdivision surface workflow using mental ray 3:46 6.8 MB
Using the Extrude tool 3:52 8.6 MB
Keeping faces together 4:13 12.6 MB
Working with edge loops 4:22 12.3 MB
Inserting and offseting edge loops 3:53 11.3 MB
Using the Slide Edge tool 1:40 5.9 MB
Cutting faces and splitting polygons 2:58 5.8 MB
Poking and wedging faces 2:54 5.7 MB
Using the Polygon Bevel tool 3:06 7.8 MB
Using the Polygon Chamfer tool 1:08 2.6 MB
Using the Polygon Bridge tool 2:43 9.5 MB
Working with polygon booleans 3:25 7.8 MB
Combining objects 2:42 8.4 MB
Merging vertices and edges 4:28 14.2 MB
Using the Crease tool 2:08 8.1 MB
Working with object history 4:29 7 MB

4. NURBS Modeling
Introducing NURBS modeling 1:32 3.9 MB
NURBS primitives 6:41 18 MB
Using the NURBS curve tools 4:45 5.6 MB
Creating text curves 3:14 5.9 MB
Manipulating NURBS curves 3:52 4.8 MB
Refining NURBS curves 3:47 4.8 MB
Using cut curves and fillets 1:27 3.1 MB
Offsetting and extending curves 2:29 3.5 MB
Manipulating NURBS surfaces 3:36 6.1 MB
Using NURBS Revolve 5:32 13.5 MB
Using NURBS Loft 4:06 9.2 MB
Using NURBS Extrude 4:57 13.6 MB
Using NURBS Planar 4:11 9.1 MB
Editing and refining NURBS surfaces 3:31 9 MB
Extracting NURBS curves from surfaces 4:35 8.8 MB
Opening and closing surfaces 3:36 7.9 MB

5. Advanced Modeling
Creating curves on a surface 2:54 5.2 MB
Projecting curves on surfaces 2:48 4.8 MB
Trimming NURBS surfaces 4:24 12.1 MB
Using the NURBS Fillet tool 4:28 7.4 MB
Stitching NURBS surfaces 5:38 10.2 MB
Sculpting on NURBS and polygonal surfaces 5:22 9.6 MB
Modeling with nonlinear deformers 3:36 5.6 MB
Modeling with lattices 3:00 10.5 MB
Converting NURBS to polygons 4:36 18.7 MB
Modeling templates with image planes and NURBS planes 7:19 11.7 MB
Modeling a robot pt. 1: The body 4:51 8.6 MB
Modeling a robot pt. 2: Arms, legs, and feet 7:41 17.6 MB
Modeling a robot pt. 3: The face 6:37 12.2 MB
Modeling a robot pt. 4: The chest 9:03 21.6 MB
Modeling a robot pt. 5: The final details 7:27 15 MB

6. Applying Textures
Understand the basics of materials 8:19 10.9 MB
Creating and applying maps 4:03 5.4 MB
Using bitmaps as texture 4:31 6.9 MB
Working with the Hypershade window 5:15 12.7 MB
Working with the Multilister 2:08 3.4 MB
Texture-mapping NURBS surfaces 4:38 11.3 MB
Projecting textures 3:23 5.7 MB
Texture-mapping polygonal surfaces 4:59 15.4 MB
Applying UV mapping 5:10 11.2 MB
Live action integration with Use Background 3:02 4.7 MB
Using displacement and bump mapping 5:16 7.8 MB
Using the Ramp Shader 4:49 7.7 MB
Using the 3D paint tools 4:41 6.1 MB

7. Rendering in Maya
Understanding render settings 5:47 8.5 MB
Understanding the basics of lights and lighting types 9:24 19.6 MB
Adding depth map shadows 6:07 7.7 MB
Using Raytrace shadows 4:05 4.1 MB
Understanding the basics of cameras 6:53 16.4 MB
Adding depth of field 4:38 6.9 MB
Using Motion Blur 4:44 6.2 MB
Raytracing reflections and refractions 6:36 7.3 MB
Interactive rendering with IPR 3:59 5.4 MB
Batch rendering 5:01 4.8 MB
Lighting a scene: The robot 13:33 25.8 MB

8. Rendering with Mental Ray
Introducing mental ray 3:47 4.6 MB
Creating mental ray materials 5:42 8.9 MB
Working with mental ray lights 6:01 7.6 MB
Depth of field in mental ray 4:54 6.1 MB
Motion blur in mental ray 3:39 3.9 MB
Creating global illumination in mental ray 7:10 10.4 MB
Using Final Gather to enhance global illumination 7:31 10.2 MB
Rendering transparent materials with caustics 4:54 5.6 MB

9. Working with Paint Effects
Introducing Paint Effects 5:31 10.2 MB
Creating brushes 9:24 24.7 MB
Applying brushes to existing strokes 2:48 4.7 MB
Sharing brushes 3:19 5.7 MB
Saving brushes 4:21 5.8 MB
Painting in the Paint Effects window 6:31 13.4 MB
Paint Effects in practice 7:38 16 MB

10. Animating in Maya
The basics of animation 4:20 5.6 MB
Creating and adjusting keys (keyframes) 6:31 8.8 MB
Modifying keys in the Graph editor 6:41 12.6 MB
Modifying keys in the Dope Sheet 3:17 4.8 MB
Creating breakdown keys 2:11 3.2 MB
Animating objects along paths 8:02 18.8 MB
Ghosting and motion paths 3:35 7.5 MB
Animation playback using Playblast 3:03 3.6 MB
Animating with constraints 6:40 10.5 MB
Creating animation cycles 7:01 12.9 MB
Using set-driven keys 6:54 12.4 MB
Adding sound to animations 3:02 4.9 MB
Conclusion
Goodbye 0:51 2.1 MB
RS


HF

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